M oreover, the pitch of the game is bafflingly incongruous to what you are actually presented with. A lmost every other character in the game, too, interacts with Lara by parading in front of her justifying her actions. B ut as a Tomb Raider game, as a coherent game in general, and as a narrative experience, Shadow of the Tomb Raider is a startling fall from grace. Here you have room-spanning puzzles, some of which are pretty smart and tricky to solve, and are comfortably the best part of the game. We've noticed you're adblocking.
Chana. Age: 22.
Almost every five minutes there is a cutscene of Lara waxing lyrical about herself in a dour and melodramatic way.
Nathalie. Age: 32.
Shadow of the Tomb Raider review: An unsatisfying end to the reboot trilogy
You spend a vast amount of time collecting items to upgrade your guns and level up Lara, but the structure of the game means there is no real point to it. It is impossible not to be impressed as you are guiding Lara through caverns and simple puzzles. Shadow of the Tomb Raider offers none of these things, not really. And the game forces you to think about it.